Core format

Matchup Matrix

Match win rate of the row archetype against the column archetype, for the 12 most played decks. Draws count as half a win.

Overall 56.1%

vs →EmeraldSteel Emerald/Steel EvasiveAmberEmerald Amber/Emerald CircleAmberSapphire Amber/Sapphire PrincessesAmethystSteel Amethyst/Steel Shere KhanAmberAmethyst Amber/Amethyst MidrangeAmberEmerald Amber/Emerald AggroAmberSapphire Amber/Sapphire DetectivesEmeraldRuby Emerald/Ruby ActionsAmethystEmerald Amethyst/Emerald RetroAmberAmethyst Amber/Amethyst MeridaEmeraldSapphire Emerald/Sapphire Mickey & MinnieAmberRuby Amber/Ruby ActionsOverall
EmeraldSteel Emerald/Steel Evasive—43%4279%1750%1450%1258%658%1370%553%1613%850%6100%356.1%
AmberEmerald Amber/Emerald Circle57%42—79%1729%746%1257%750%463%450%525%4100%270%560.9%
AmberSapphire Amber/Sapphire Princesses21%1721%17—56%9100%320%525%250%20%10%1100%20%140.5%
AmethystSteel Amethyst/Steel Shere Khan50%1471%744%9—42%1264%775%20%333%30%1100%30%352.0%
AmberAmethyst Amber/Amethyst Midrange50%1254%120%358%12—67%310%517%30%3—0100%20%146.8%
AmberEmerald Amber/Emerald Aggro42%643%780%536%733%3—0%150%2—050%633%3100%152.9%
AmberSapphire Amber/Sapphire Detectives42%1350%475%225%290%5100%1—50%2100%1—0—0100%158.8%
EmeraldRuby Emerald/Ruby Actions30%538%450%2100%383%350%250%2—100%117%3100%10%156.5%
AmethystEmerald Amethyst/Emerald Retro47%1650%5100%167%3100%3—00%10%1—0%1100%10%154.1%
AmberAmethyst Amber/Amethyst Merida88%875%4100%1100%1—050%6—083%3100%1—0%1—073.3%
EmeraldSapphire Emerald/Sapphire Mickey & Minnie50%60%20%20%30%267%3—00%10%1100%1——038.5%
AmberRuby Amber/Ruby Actions0%330%5100%1100%3100%10%10%1100%1100%1—0—0—57.5%
Row losesRow winsScale saturates at 35% / 65%. Small numbers are match counts; cells under 40 matches fade toward grey.